Making the whole park work is a matter of getting the best rides, selling goods, making sure it all runs well with a well-trained staff, and taking care of the numbers along the way. It sounds like a lot, but you're in the hands of professionals so it flows smoothly.
The folks behind Thrillville, Frontier Developments , are the same people who brought us Rollercoaster Tycoon 3 for the PC and they've managed to take that experience and craft into a pretty solid console game.
The simulation details of running a theme park can run deep, but it's easy to hop around and change the price of hats at a stall, skip to the marketing department to run new ads, or jump back again to redesign a ride. Rarely does it feel like you have to wade through red tape to get the job done. There was a time when I had a job to work with a lawyer and I had to help restructure his filing system. That's fancy talk for putting everything in alphabetical order so he could find his files in less time.
It was a crap job, but he said something I'll never forget, "Make it a game and it's more fun. Every task is turned into its own mini-game that's fun more often than it isn't.
At the basic level, these mini-games involve training employees for the park by doing their job yourself. The better you do, the better trained the employee is. It's learning by example so you get to wash the vomit, fix the electrical systems, and dance in a rhythm game for the janitor, mechanic, and entertainer. But with several games in the park for the visitors to play as well, such as coin-op machines and bumper cars, there's a lot of variety.
After all, as park manager, part of the job is to get new high scores and challenge customers. In playing these mini-games you get an appreciation of just how many things there are to do in Thrillville.
Many of the arcade games are playful tributes to classics such as Gradius, Gauntlet, and various first-person shooters. Most are pretty fun and it can be easy to get distracted by trying to get a new high score in a vertically scrolling shoot-em-up. It's here that it becomes crystal clear that the developers want you to keep exploring and playing and enjoy yourself.
Who can complain about that? Getting back to business, there are a lot of details to take care of in each of the parks beyond playing around. Most of the mini-games are quite a bit of fun, too, and they make for some good multiplayer sessions. It's not complex, it's not challenging, but it's not trying to be. It's an enjoyable family game which also has appeal for retro gaming fans and drunk people.
If that sounds like you, put Off the Rails on your list. Game Informer. You shouldn't buy Thrillville Off the Rails for the mini-games - there are much better social video games out there. But as a theme park creator it's not bad, and has literally hundreds of options to tweak and manage. It takes the theme park building and injects it with mini-games that enable a more hands on approach to building and maintaining your park, rather than just moving the mouse and clicking a bit of dirt.
It's perfect for children, for whom things don't have to "be integrated" or "logical". A series of semi-amusing, unconnected activities: sounds a lot like a sandbox, which, once you graduate middle school, loses its charm unless you can bring your gat.
Unfortunately, if you're outside the targeted demographic, the game will most likely make you feel old, or at least bored, or probably both. The Wiire. Essential Links. Sign up for free! Minigames, Minigames, Minigames Would you recommend this Review?
Yes No. Send Skip. Message Sent. Submit a review and let your voice be heard. Keep me logged in on this device. User Score. Your Score. Rate this:. Log in to finish rating Thrillville: Off the Rails. Thrillville: Off the Rails. Share this? Summary: Off the Rails lives up to its name with 20 death-defying rides so outrageous, they inspire the same word from every park visitor who sees them: "WHOA! A new lighthearted story ties together more than missions, complete with 34 playable multiplayer theme-park games and social interaction with park guests that's better than ever.
The in-depth conversations both advance the plot and suggest better ways to manage the park. But is every guest to be trusted? Buy on. Critic Reviews. Score distribution:. Positive: 4 out of Mixed: 9 out of
0コメント